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Cloud Gaming Platforms

The only way to profitable cloud gaming

ASICs deliver lowest cost per concurrent user (CCU) in the industry.

Cloud gamers compete on almost any internet-connected device via a subscription service. With monthly subscription rates as low as $4.99, margins are razor-thin, and profitability requires the lowest possible capital and operating costs.

In cloud gaming, the cost per concurrent user (CCU) is the key metric, and ASICs enable the lowest possible CCU.

Choosing the right combination of hardware for graphics rendering and video encoding is essential. With an ASIC-based encoder like the Quadra T2 VPU coupled with a third-party GPU, a single server can deliver up to 200 simultaneous 720p60 gameplay sessions.

* SOURCE: bit.ly/ASIC_CloudGaming

Cloud gaming is expected to be the future of the gaming industry.

Market Growth Factors:

5G technology’s low-latency capability will drive global cloud gaming growth.

Market Restraining Factors:

Latency and responsiveness issues will hinder market potential.

Cloud gaming is expected to be the future of the gaming industry.

Market Growth Factors:

5G technology’s low-latency capability will drive global cloud gaming growth.

Market Restraining Factors:

Latency and responsiveness issues will hinder market potential.

Head to head comparison

The only profitable platform:

Finally, cloud gaming experiences are economically feasible. By combining an ASIC VPU encoder with GPU-based rendering, power costs go down and number of users go up. 

Data based on 720p output with maximum power consumption.

Smart VPU

ASIC Video Processing Unit, powered by AI

We created a new category of Smart VPUs to disrupt the previous limitations of video encoding for cloud gaming delivery platforms. It is unique because it’s dense, cost effective, flexible, and AI-powered making it the smart technology for platforms to cut streaming costs 80% and hyper-scale profitably.

1 Server.
400 gamers.

The secret sauce to eliminating latency

Peer-to-peer DMA relieves the CPU of the burden of managing inter-device data transfers, which reduces latency. Additionally, strategically placed edge servers contribute to a faster delivery because cloud gaming can be deployed on top of it.

High density and low power in one

1RU server with 10 VPUs is the functional equivalent of 10-20 high-end, CPU software-based encoding servers*

Quadra T2 VPU consumes 10-20X less energy at only 40 watts per hour delivering the same throughput.

*    Depending on the host server configuration

The public cloud is crazy expensive

Undisputedly, the fastest go-to-market path is to deploy in the public cloud. However once you get traction, streaming platforms realize the cost to continue operating on the public cloud is unsustainable. Cut your streaming costs by 80% and become profitable with Smart VPUs.

ASIC Benefits

Highest Density

40x increase in simultaneous game streams compared to software

Lowest Cost

The industry’s most cost efficient server platform with ultra-low CAPEX and OPEX costs

Ultra Low Latency

As low as 8ms latency, lightening fast for 1st-person shooting games

720p30 - 4Kp60

Encode up to 4Kp60.

AI Engine

On-board AI rendering supports advanced gaming features.  

Scalable

High capacity throughput for rapid deployment and simple drop-in upgrade path to gain additional simultaneous sessions

Smart VPUs for Cloud Gaming

Smart VPUs are engineered for live streaming, interactive gaming, and the metaverse, with AI-powered features enabling a whole new world of online gaming.

Here’s a glance at NETINT’s line of Smart VPU products for gaming:

Quadra for matrix
NETINT Technologies - Quadra T1U VPU (Video Processing Unit) - NETINT product line
NETINT Technologies - Quadra T1A VPU (Video Processing Unit) - NETINT product line
NETINT Technologies - Quadra T2A VPU (Video Processing Unit) - NETINT product line
2nd Generation – Smart VPUs
Server
Modules
G5 Smart VPU

Quadra

Ampere Edition

Quadra

Smart VPU

T1U

Smart VPU

T1A

Smart VPU

T2A

Architecture
x86
ARM
Architecture
AMD EPYC 7232P,
8/32/64 core options
AMD EPYC 7232P,
8/32/64 core options
Architecture
Supermicro
1114S-WN10RT
Supermicro Mega
DC ARS-110M-NR
ASIC Codensity chip
G5, T1Us (10x)
G5
G5
G5 (2x)
Price
starting at $19,000
$1,500
$1,500
$2,750
Form Factor
1RU Server
U.2
AIC, HHHL
AIC, HHHL
Power Consumption
~500W
17W
20W
40W
Real-time Throughput Up to:
320x 1080p30
80x 4Kp30
20x 8Kp30
32x 1080p30
8x 4Kp30
2x 8Kp30
32x 1080p30
8x 4Kp30
2x 8Kp30
64x 1080p30
16x 4Kp30
4x 8Kp30
Latency
8 ms
8 ms
8 ms
8 ms
Encode Codecs
H.264, HEVC, JPEG, YUV, AV1
Decode Codecs
H.264, HEVC, JPEG, YUV, VP9
Audio Codecs
MP3, AAC-LC, HE-AAC
Features
Artificial Intelligence
150 TOPS
15 TOPS
18 TOPS
36 TOPS
New Capped CRF
Peer-to-peer DMA
Cropping and Padding
Scaling
Video Overlay
Audio decode / encode
YUV / RGB Conversion
Configurable tuning of quality/throughput

Feature supported on VPU

Feature runs on host CPU

Reference Cloud Gaming Video Server

This Supermicro 2RU chassis is loaded with Quadra T2A Smart VPUs. Together this combination delivers the highest game density of 400 users per session.

Simple architecture

The Cloud Gaming Server leverages P2P DMA for live rendering of complex game graphics that are encoded in ultra-low latency by the Quadra T2A VPU.

Brochures

Our Customers

NETINT ASIC VPUs lead the streaming technology in these markets also: