Global Infrastructure for Real-Time Video & Interactive Media
i3D.net provides global infrastructure and private backbone networking designed for latency-sensitive workloads such as live streaming, real-time video, and interactive media. As a partner in the NETINT VPU Ecosystem, i3D.net enables predictable performance, efficient video processing, and low-latency delivery at global scale.
Role in the VPU Ecosystem
i3D.net provides the global infrastructure layer that allows high-density video processing to run closer to end users. Their private backbone and direct peering model complement NETINT VPUs by enabling hardware-accelerated encoding and transcoding to deliver predictable performance, lower latency, and improved cost efficiency at scale.
Company Type
Dense global infrastructure & managed hosting provider
Core Focus
Low-latency networking, bare-metal and hybrid infrastructure
Primary Workloads
Live streaming, cloud transcoding, real-time and interactive video
Customer Profile
Streaming platforms, media com-panies, interactive applications
Who to Talk to About VPUs at i3D.net
Connect with the i3D.net team to discuss video infrastructure, VPU deployments, and modern streaming architectures.
Joint Workflow
NETINT VPUs process video at scale, while workloads run on i3D.net’s global edge for low-latency delivery.
- Reduced cost per stream through silicon video processing
- Predictable performance enabled by owned infrastructure and private backbone
- Global scalability without reliance on hyperscale public cloud
- Designed for real-time and latency-sensitive video workloads
News & Articles
Featuring i3D.net
Scaling Video Streaming Infrastructure: Lessons from Cloud Gaming & i3D.net
Explores how gaming-grade infrastructure strategies (owned backbone, direct peering, hybrid cloud/bare-metal) can be applied to video streaming. Includes insights from i3D.net’s CTO on network control, latency, and cost avoidance.
Juniper Networking (High-Performance Infrastructure)
A deep dive into how i3D.net builds ultra-low-latency, global infrastructure leveraging Juniper routing and switching gear supporting large-scale real-time applications and gaming platforms. Useful context for network performance discussions.
i3D.net Boosts Performance with AMD EPYC CPUs
Overview of how i3D.net used Dell servers with AMD EPYC processors to deliver scalable, secure infrastructure. Good supporting context for infrastructure performance, not directly video-centric but helpful for reliability/performance pages.
Podcasts
Featuring i3D.net
Short Interview
i3D.net on Hybrid Models, CDN Evolution & Scaling Discord-Level Video
Stefan Ideler (i3D.net) explains why hybrid models and infrastructure evolution matter, contrasts with cloud/CDN, and mentions embedding NETINT VPU strategies for cost-efficient encoding.
Short Interview
Scaling Infrastructure for CDN and Gaming with i3D.net
Stefan Ideler, shares insights on how i3D.net, has been powering major gaming and streaming platforms like Electronic Arts, Ubisoft, and Discord, with a unique approach to scaling, network optimization, and low-latency delivery.
Short Interview
Designing Video Systems Around Latency Constraints
In this episode of Voices of Video, we move past the generic advice to “make it faster” and dig into why latency has become a structural constraint in modern video systems. It’s no longer just a performance metric. It dictates where compute lives, how encoding is deployed, how traffic is routed, and what it really takes to deliver reliable, real-time video at scale.
Learn more about i3D.net and their global infrastructure platform